I've been painting ALOT of Wars of the Roses cavalry the last couple of weeks. Over 50. All at once. Which I dont really recommend but they were all ready and primed and have been waiting patiently for some love with all the WW1 action going on in the Office lately.
So, finished them a couple of days ago. The painting that is. Because when I came to base them up I couldn't for the life of me remember where I had put the 3cmx4cm bases made by Peter Pig I needed. Now any sort of modeller/wargamer worth his onions would improvise and use card or similar to make do. But my entire collection is based on the plasticard bases Peter Pig produce so I am afraid the patient horse men will have to await me collecting my order from the York show on Sunday.
And I am fairly sure, just as the last drybrush is applied to the new bases up will pop a whole stack of the missing bases I know I have SOMEWHERE.
Whilst under the weather with man flu I have enjoyed trawling the web and various hobby blogs. A most enjoyable blog with inspirational pictures is that of Phil Steele. Links are over to the right. His work on Peter Pig figures is excellent and has spurred me on to try my first 'head swap' conversions with some tam'o'shanter heads to replace the glengarrys on one of my two First World War Scots units from Peter Pig.
A preorder is in for collection from York consisting of mainly bits to finish my 1918 Germans. Who knows what impulse buys I will come away with. Hopefully not much as I have more than enough going on. But if i see a reasonably priced ancients army I might be tempted.
Anyway I'm off for a lemsip.
more soon....
My little corner of the web. It has my thoughts and ideas on the hobby and will be a diary of my gaming. If its not your thing or you dont like what I do or say there are lots of other blogs out there! Move along quietly please.
Showing posts with label Bloody Barons. Show all posts
Showing posts with label Bloody Barons. Show all posts
Thursday, 2 February 2012
Thursday, 13 January 2011
Plans
Well, I've decided not to plan much of my gaming this year. No point as lifde is too hectic and in fact I am enjoying sitting in my room and thinking 'Right, what next' rather than thinking 'I must get those done.'
My AWI project grinds on. Although I have played it using counters, the figures have yet to hit the table. I just keep finding more figures to paint and I am currentley dreaming up an order for either the York or Alumwell shows which are creeping up fast. I am also thinknig of finally adding limbers to my ACW armies along with a couple of new units now I have completed the count of just what stuff I have got.
I am staging a Bloody Barons game at the club tomorrow for 3-4 members who have never played before. On sorting through the figures I have one or two gaps there two, mainly cavalry but also some European types with handgunners, crossbowmen and pike needed in small quantities. By the same token, my Sudan collection has some obvious gaps such as Ansar and Naval troops. I do intend getting the Paddle boat, which I may treat myself to later in the year.
WW1 for the Squarebashing also sits waiting for serious attention rather than the odd bit here or there. This would be a 'quick' paint, the uniforms being pretty straight forward and screaming for dip. Two projects I would love to crack this year are Wild West using 'Hey You in the Jail' and Pirates in the form of 'Pieces of Eight'. I have bits of these but nothing to speak of.
I do intend to post more pictures but for some reason its like pulling teeth adding pictures ot the blog. And I just cant seem to get the format right. I shall perserve.
I 'think' I have staved off the temptation of TSS scenary boards. I was happy with how my table looked using the GW battle mat and S&A scenary bits. The only issue is the hills I have from them are sloped which look good, but troops do slide about on them and you cant have a house on a hill for instance. So I may look at more traditional 'flat' hills.
I'll take some pictures of tomorrows game and post them.
more soon....
My AWI project grinds on. Although I have played it using counters, the figures have yet to hit the table. I just keep finding more figures to paint and I am currentley dreaming up an order for either the York or Alumwell shows which are creeping up fast. I am also thinknig of finally adding limbers to my ACW armies along with a couple of new units now I have completed the count of just what stuff I have got.
I am staging a Bloody Barons game at the club tomorrow for 3-4 members who have never played before. On sorting through the figures I have one or two gaps there two, mainly cavalry but also some European types with handgunners, crossbowmen and pike needed in small quantities. By the same token, my Sudan collection has some obvious gaps such as Ansar and Naval troops. I do intend getting the Paddle boat, which I may treat myself to later in the year.
WW1 for the Squarebashing also sits waiting for serious attention rather than the odd bit here or there. This would be a 'quick' paint, the uniforms being pretty straight forward and screaming for dip. Two projects I would love to crack this year are Wild West using 'Hey You in the Jail' and Pirates in the form of 'Pieces of Eight'. I have bits of these but nothing to speak of.
I do intend to post more pictures but for some reason its like pulling teeth adding pictures ot the blog. And I just cant seem to get the format right. I shall perserve.
I 'think' I have staved off the temptation of TSS scenary boards. I was happy with how my table looked using the GW battle mat and S&A scenary bits. The only issue is the hills I have from them are sloped which look good, but troops do slide about on them and you cant have a house on a hill for instance. So I may look at more traditional 'flat' hills.
I'll take some pictures of tomorrows game and post them.
more soon....
Labels:
ACW,
AWI,
Bloody Barons,
PiTS,
plans,
SquareBashing,
Sudan,
terrain,
WW1
Sunday, 21 March 2010
After Show report (WMMMS)
Had a great day down at the West Midlands Militairy Modelling Show in Wolverhampton today. I took my 'Towton' game down which uses the Bloody Barons scenario. Drew some nice comments from Martin and Stewart at Peter Pig and some kind members of the public. However my first effort at engaging someone who appeared to be interested fell flat. When asked if he played Bloody Barons, his reply of 'Hate them' caught me off guard. He was clearly unimpressed with my 600 odd 15mm figures on a 5x3 table. At next years show he is putting on Towton with 1400 28mm figures on a 12x6 table, using Poleaxed by the Lance and Longbow society. Clearly a superior form of wargaming!
John B, Tom B, Ben and Jon fought out my version of the battle and a good time with many laughs was had by all. Some very poor dice rolling led to John swapping to the brand new green Peter Pig dice which saw a change in fortunes for the Yorkists as they did very well with Edward and Norfolks command against the Lancastrians, but less well with Fauconberg. Tom B did well with the Lancastrians in the centre under Somerset and pushed onto the hill held by York (helped by Ben charging off the hill into him!). Young Jon showed excellent dice rolling skills in making numerous saves agaisnt the odds using Nevilles command.
Running a demo game does help stop the spending, as I had little time to trawl the stands. The Osprey on Philadelphia 1777 was a good buy at £5. A few of the new American Light infantry from Peter Pig to add to my preorder plus the new green dice meant I spent less than £30. Not too bad I think!
In the rush to get to the show I forgot the camera but will trawl the web as I know several picutres were taken and I will be playing the game out at home at some point so will put some pictures up then.
More soon....
Saturday, 27 February 2010
Hedgeley Moor
The Battle of Hedgeley Moor took place in April 1464 and was one of the smaller battles of the Wars of the Roses, with just over 6000 men slugging it out. It followed a long period of peace following the Towton campaign. Lord Montagu was sent north by Edward IV to make contact with Scottish supporters at Newcastle. At Hedgeley Moor he met a rebel force under the Duke of Somerset. Morale was low in the Lancastrian camp. It was an untried force that had only just come togethr from stragglers and those recentley pardoned by the King. As Montagu advanced, Lord Roos withdrew from the field with his men. The rest of the Lancastrians stood for a while but as contact was made, their cnetre also buckled and ran leaving Sir Ralph Percy standing. He was on home soil and saw a heroic last stand with Percy being cut down. The Yorkists continued on their way unopposed until a firther clash less than a month later at Hexham.
John B came over to Chez Sean for a game on Wednesday. It was our first game of Bloody Barons together. Having played other RFCM games, the mechanisms soon became familiar and we had a right Royal ding dong. John in the guise of Montague really played a blinder and true to history swept away the Lancastrian forces under Roos and Somerset. Although Percy survived by the end of the battle he was cut off from any line of retreat and in reality would in all probablitiy have been captured.

Montagu behind his command at the sentre of the Yorkist line.
The Yorkists prepare for slaughter on the moor.

Facing the rather nervous Lancastrians with Roos closest to the camera.

Percy's command facing Lord Scrope on the Yorkist right.

John chose the yellow dice this time after having bad memories of the orange dice during a game of CWB. Not sure how this happened after one particular roll of about 10 dice. Had to take a picture though. Its evil magic I tell you. We need to find a witch to burn!

A shaky picture of Montagus command looking pretty confident.
The end. Percy is to the right of the wood with Monatgu about to fall on his rear. It looks bad for old Percy. Bottom right shows the Yorkist command under the Bishop of Exeter who swept Roos and most of Somersets command from the field.
John B came over to Chez Sean for a game on Wednesday. It was our first game of Bloody Barons together. Having played other RFCM games, the mechanisms soon became familiar and we had a right Royal ding dong. John in the guise of Montague really played a blinder and true to history swept away the Lancastrian forces under Roos and Somerset. Although Percy survived by the end of the battle he was cut off from any line of retreat and in reality would in all probablitiy have been captured.

Montagu behind his command at the sentre of the Yorkist line.
The Yorkists prepare for slaughter on the moor.
Facing the rather nervous Lancastrians with Roos closest to the camera.

Percy's command facing Lord Scrope on the Yorkist right.

John chose the yellow dice this time after having bad memories of the orange dice during a game of CWB. Not sure how this happened after one particular roll of about 10 dice. Had to take a picture though. Its evil magic I tell you. We need to find a witch to burn!

A shaky picture of Montagus command looking pretty confident.
The end. Percy is to the right of the wood with Monatgu about to fall on his rear. It looks bad for old Percy. Bottom right shows the Yorkist command under the Bishop of Exeter who swept Roos and most of Somersets command from the field.We had a good game and a good laugh with some nice digestives to accompany the tea.
Last night we replayed the battle with young Jon, young Ben and Matt from the club with John B swapping sides. John played a blinder again and reversed history attacking forcefully with Percy and holding the line with Roos (commanded by Ben). Roos' command did eventually succumb but the rest of the Yorkist forces took a real battering.
We did find one frustrating aspect of the rules. Matt had a unit of Household fighting one of Johns retinue. John had the better of it after a couple of drawn combats, eventually whittling the Household down to 1 base which happened to be the Captain, which always saves on a 2+. Johns unit had 7 bases left, but the lone captain fought on for 3 turns, which seemed a little unrealistic. In this battle the figure scale was roughly 1:15, with one base of figures representing 40-45 men. So in effect we had 40-45 men holding off around 300. The rules say nothing about such situations and indeed there are factors for 1-2 base units. Admittedly saving rolls were passed, but with luck (ie not failing the 2+ save) this could have gone on for some time. We felt that after a turn of fighting, weight of numbers would crush the few men left in this situation.
There are two remedies as I see. When it comes to morale tests for 2 bases, you could increase the morale factor to 3D6 instead of the 1D6 it is now. The justification is that things are really bas at this point! At one base, morale is immaterial as if they pass their save they cant lose the combat which is then classed as draw.
Secondly (which I think we shall implement), if a a unit is reduced to one base, it is removed, being classed as having being swept away. A captain base is allowed one turn of fighting, so may take an enemy base with him, but at the conclusion he is also cut down. Justification for this can be found elsewhere in the rules where gun crew are destroyed on being contacted. Also a single base unit is not allowed to start a fight. I think this makes alot of sense as it seemed a tad silly having a lone base holding up a massive horde on is own.
As a counter point a bit further over a levy unit despite losing a combat three turns in succesion and having to roll 7-8 dice each time, managed to survive its morale tests very much against the odds. I have no problem with this, as the unit was being whittled down, but was clearly made of stern stuff and was determined to see the thing through! Of course on getting down to 1 base, we advocate removing.
Lisa is now away skiing for a week, and though I am at work all week, I shall be making use of the free time to paint lots of AWI.
More soon!
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